Celebrating Seven Years

Two new abilities (Hydrosurge & Ironwright). Rituals granted through choice selectors. Map polish, bot avatars & behavior improvements. Physics props and much much more!

Welcome to the 2020 Spring Post. I have been regularly at work improving Attunement. Take a look. Patch Notes Improved enemy navigation capabilities (seek elevation, destination nav while facing a target) Twenty tracks of combat music (not custom made, but a big step forward) Better bot conveyance in the loading screen New reusable assets to […]

Read More

A long awaited feature for Attunement is that of non-human competitors. One of the biggest risks for Attunement is that of being a ‘multiplayer only’ game. It is a dangerous siren song to make a multiplayer game. It’s fun at conventiosn but the moment a player has no friends nearby, you have a useless piece […]

Read More

Hello everyone, Palmer here, So two of us (Dillon & Palmer) spent the last week down in California at GDC! For me, it involved showcasing the game at the 4th annual GDC Playtest and Prototype Night. GDC I did get the opportunity to talk to several game publishers and learn more about that process. I’m […]

Read More

Greetings! Progress has been steadily moving forward on a myriad of smaller fronts. To Start: Discord We now have a Discord server: [https://discord.gg/Kw9g2XM] Feel free to join up, hang out! Swing on by if you’re interested in Attunement or in a friendly game development community! Loadout Builder An improved loadout builder has been a long […]

Read More

The past year has flown by. Been pretty busy with my job, but a slew of improvements have come down the pipe. Quick List of 2017′s improvements New Ability Candidates: Void Zone, Hunters Trap, Wind Slash Terminus: New close quarters map Design Checkups: Tuning unhealthy abilities, smoothing rough spots Ritehaven: Playable main menu Code Refactoring: […]

Read More

Welcome one and all! We set this website up to augment our previous dev blog – AttunePog Tumblr. Many of the posts from the Tumblr dev blog have been transplanted to this site (and given appropriate dates).   Thanks for joining us and reading our backlog!    

Read More