Two new abilities (Hydrosurge & Ironwright). Rituals granted through choice selectors. Map polish, bot avatars & behavior improvements. Physics props and much much more!
The past year has been a busy one. Most of it was directed at working the full time job. During that time I further improved my ability to build quality developer tools and improve the rate at which software is developed. There were great strides early in last year until just after iFest and I […]
A long awaited feature for Attunement is that of non-human competitors. One of the biggest risks for Attunement is that of being a ‘multiplayer only’ game. It is a dangerous siren song to make a multiplayer game. It’s fun at conventiosn but the moment a player has no friends nearby, you have a useless piece […]